Let me tell you first my problem.
I have set of actions executed when a round is resolved (think card game style play). From time to time (5-10%) something weird happens and the actions are not executed as supposed. I am stopping all actions before running new ones.
What actually happens when I stop them? Do they run to the end or they leave the object in some weird state?
Also, if you should not stop the previous actions, how should I handle such situations?
Thank you for your help