Hello all, I'm excited to bring you wealth and fortune and ... uhm wait, wrong audience. Let me try again.
Hello fellow indie Cocos2D game developers who are in this only for fun and fame and where fortune, should it happen to strike your app, is entirely random but no less appreciated. Yeah that sounds about right.
I've recently launched the free beta of TilemapKit for Cocos2D, the first complete TXM tilemap renderer which is the first to support all Tiled features and map types (orthogonal, isometric, hexagonal) and variations (staggered isometric, stagger index even & odd, stagger axis X or Y respectively pointy-top and flat-top hexagon tiles).
Here's a quick demo video recorded with the Sprite Kit version but never mind that, the Cocos2D version is the exact same thing:
Please have a look at the TilemapKit beta for Cocos2D and leave me feedback either here or in the aforelinked thread. Thank you and I hope you enjoy this framework!